AI找相似
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发布时间:2026-05-09 03:37:31
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Generiert mitsdf2stl.saej.in
float smoothMin( float a, float b, float k) { float r = 1. + exp2(-abs(a-b)/k); return min(a,b) - k * log2(r); } float sdLink(vec3 position, float height, float majorRadius, float minorRadius) { vec3 q = vec3(position.x, max(abs(position.y) - height, 0.), position.z); return length(vec2(length(q.xy) - majorRadius, q.z)) - minorRadius; } float map(in vec3 position) {