A quick scan of my Rev'it! suits knee slider and a key chain version of it. The model was scanned with my Metro X scanner. The bottom surface could not be properly captured because I was too lazy to remove the slider from the suit. Also the scanner doesn't really like surfaces like velcro so it probably would not have been captured properly. I recreated the bottom surface as best as I could in Blender.
The mesh has been decimated as much as I could, as the original mesh is like 6 million polygons. I have included the .ply file exported directly from the scanner if you want the high resolution version. I recommend converting to stl or obj when working with the file to avoid your computer slowing down.
The bottom of the mesh is not optimized and thin so you may have to increase the thickness manually if you want to print the model at a small scale as the slicer may not recognize the thin walls.
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