Five thousand years into our future and a distant planet is erupting
into war. This game is designed to invoke the concepts of RTS games,
with each player bringing a list of buildings to the game from which
they are able to spawn units and take thier side to victory. The rules follow a simple order of operations that should allow
anyone to play quickly, but with units and terrain having effects that
add a layer of depth to a mechanically simple game. In this set of files there is:
game instructions
three types of 4x4 tiles
6 building types
rubble tiles
resource piles This collection contains all the terrain you require to play with,
but I would like to add more terrain with new effects on the board and
the units around them in the future, as well as new designs for boards
and already existing buildings. If you have any ideas for improvements or changes, or have any queries, please leave a comment.