Summary
Tool for splitting bigger model like terrain into printable tiles.
Using Bash and OpenSCAD binaries, created on Linux, but it can be for sure use under cygwin or in any linux virtualmachine.
Usage:
bash ./TileSplitter.sh --sourceModel "SourceModel.stl" --outputName "OutputModelName"
What tool does:
Tool Output are tiles in STL format of specified tileSizeX and tileSizeY in directory Output.
Tool also can cut bottom of tile to decrease printable size if possible.
Tool expects sourceModel is sitting on Z 0 or it can be adjusted with offset argument, same X and Y offsets.
Adresses are now counted from 1x1, because I added dots for identify Xaddress(bottom X side) and squares for Y address(left Y side).
Tool arguments and example defaults:
-
source model
sourceModel="Example.stl"; -
offset on X axis, depends on source model
modelOffsetX=300 -
offset on Y axis, depends on source model
modelOffsetY=300 -
offset on Z axis, depends on source model
modelOffsetZ=0 -
maximum size on axis X, to be able create boolean objects
modelSizeX=800 -
maximum size on axis Y, to be able create boolean objects
modelSizeY=800 -
maximum size on axis Z, to be able create boolean objects
modelSizeZ=100 -
size on X for one tile
tileSizeX=160 -
size on Y for one tile
tileSizeY=160 -
size on Z which will be cut from bottom
tileSizeCutBottom=20 -
destination where tiles will be saved
outputDir="Output" -
base name for output stl files
outputName="ExampleTile" - draw identifiers dot for X, square for Y address (1 means on 0 off)
drawSideNumbers=1
Print Settings
Rafts:
Doesn't Matter
Supports:
Doesn't Matter
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