Name & Divine Domain
Talos, the Ascendant Stormlord
Alignment: Lawful Neutral (with strong tendencies toward Lawful Good in his mortal legend, but worship can lean toward Lawful Evil in imperialistic interpretations).
Domains: War, Tempest, Order
Symbol: A stylized dragon wrapped around a sword, lightning striking behind it.
Portfolio: Conquest, unity, mortal ascension, storms, divine right of kings.
Origin Myth
Talos was once a mortal warlord who united fractured kingdoms under a single banner during an age of chaos. His mastery of strategy and charisma earned him the title Stormborn, for legends claim the winds themselves bent to his will. After death, his spirit ascended—not through divine favor alone, but by sheer force of will and the belief of his followers. This act shattered the boundary between mortal and divine, proving that mortals can become gods.
His rise sparked both reverence and controversy:
Followers see him as proof that greatness is earned, not given.
Opponents claim his ascension was a blasphemy, destabilizing the cosmic order.
Dogma & Tenets
Strength Unites: Division breeds weakness; unity under a strong leader ensures survival.
Will Shapes Destiny: The divine spark lies within mortals who dare to seize it.
Storms Purge Weakness: Conflict is the crucible of greatness; embrace trials as divine tests.
Honor the Ascendant Path: Strive for mastery in war, leadership, and self-discipline.
Clergy & Worship
Titles: Stormpriests, Ascendants, Voicebearers
Temples: Grand halls adorned with banners of conquered realms, often built on high cliffs or storm-lashed coasts.
Rituals:
The Oath of Iron: A ceremonial forging of a blade to symbolize strength and resolve.
Storm Vigils: Standing in open storms to commune with Talos’s power.
Holy Days: Day of Ascension—commemorating Talos’s mortal death and divine rise.
Followers & Factions
Imperial Legions: Militaristic devotees who see Talos as the patron of empire-building.
Stormborn Cults: Radical sects preaching that any mortal can ascend if they prove worthy.
Order of the Dragon: A knightly order claiming to guard the secret of Talos’s divine spark.
Controversies & Conflicts
The Heresy of Chains: Some gods and their followers reject Talos’s legitimacy, fearing mortals overthrowing divine hierarchy.
The Ban on His Name: In certain regions, worship of Talos is outlawed, sparking underground cults and rebellions.
Philosophical Schism: Is Talos a god by right, or a usurper who broke cosmic law?
Game Mechanics (D&D 5e)
Clerics: Can choose War, Tempest, or Order domains.
Paladins: Often swear Oath of Conquest or Oath of Glory in his name.
Boons:
Storm’s Favor: Once per long rest, call down a lightning strike (as Call Lightning).
Voice of Command: Gain advantage on Persuasion or Intimidation checks when rallying troops.
Talos, the Ascendant Stormlord
Huge Celestial (Deity), Lawful Neutral
Armor Class
27 (Divine Plate, natural resilience)
Hit Points
1,020 (60d12 + 600)
Speed
60 ft., fly 120 ft. (hover)
STR 30 (+10) | DEX 24 (+7) | CON 30 (+10)
INT 24 (+7) | WIS 28 (+9) | CHA 30 (+10)
Saving Throws
Str +19, Dex +16, Con +19, Wis +18, Cha +19
Skills
Intimidation +19, Persuasion +19, Insight +18, Athletics +19
Damage Resistances
Radiant, Lightning, Thunder, Nonmagical Weapons
Damage Immunities
Necrotic, Poison, Psychic
Condition Immunities
Charmed, Frightened, Paralyzed, Petrified, Stunned
Senses
Truesight 240 ft., Passive Perception 28
Languages
All, Telepathy 240 ft.
Challenge
CR 30 (155,000 XP)
Traits
Divine Aura (120 ft.)
Enemies within 120 ft. have disadvantage on saving throws against fear and charm. Allies gain advantage on attack rolls and saving throws.
Stormlord’s Presence
Talos can control weather within 10 miles at will. He can summon a storm as an action (effects of Control Weather plus lightning strikes dealing 10d10 lightning damage).
Legendary Resistance (5/day)
If Talos fails a saving throw, he can choose to succeed instead.
Actions
Multiattack
Talos makes three attacks with his greatsword Stormfang or two attacks and casts a spell.
Stormfang (Greatsword)
Melee Weapon Attack: +19 to hit, reach 10 ft., one target.
Hit: 45 (6d10 + 10) slashing damage plus 21 (6d6) lightning damage.
Voice of Command (Recharge 5–6)
Talos issues a divine command. All creatures of his choice within 120 ft. must succeed on a DC 27 Wisdom saving throw or be compelled to obey a single-word command (as per Command spell, but affects multiple targets).
Call the Tempest (Recharge 4–6)
Talos calls down a storm of divine fury in a 60-ft. radius within 300 ft. Each creature must make a DC 27 Dexterity saving throw, taking 88 (16d10) lightning damage and 66 (12d10) thunder damage on a failed save, or half as much on a success.
Legendary Actions (3/round)
Strike of Stormfang: Make one greatsword attack.
Thunderous Roar: All creatures within 60 ft. must succeed on a DC 27 Con save or be deafened and knocked prone.
Command the Legion: Summon 1d4 celestial warriors (CR 10) to fight for 1 minute.
Mythic Trait: Ascendant Power
When reduced to 0 HP, Talos explodes in a storm of divine energy. He regains 500 HP and gains advantage on all rolls for 3 rounds. (Mythic Encounter rules apply.)
Tags
Modellquelle
